RESULTS REPORT 2026

COREBLAZER
Game Fest 2026

Two days of outcomes connecting indie creators, players, and industry partners—through on-site experience and online reach.

98EXHIBITIONExhibited titles
4,000+ATTENDANCEAttendees
~1MONLINE REACHOnline reach
01 / HIGHLIGHTS

Results in numbers

A snapshot of venue scale, exhibited titles, partner collaboration, and player action.

4,000+Two-day attendance
98Titles on the show floor
19Partner companies & universities
20Student game contest finalists
25Student game contest jurors
~1MTotal online reach
348M+Steam event page
total game impressions
560K+Wishlist adds via
Steam event page
02 / VENUE

One floor for exhibit, meetup, and business

Beyond discovering games: creator networking, hiring, and deal-making shared one continuous venue.

COREBLAZER Game Fest 2026 floor map
Floor plan: exhibit, play & meetup, meetings, hiring, and stage
Game exhibit area

98 titles across six major partners, the student contest, invited titles, and COREBLAZER portfolio games.

Stage area

Main stage, juror seats, and audience seating.

Play · Meetup · Business

Zones for networking, venue raffles, business meetings, and hiring.

03 / FEATURED TITLES

Featured titles on the floor

From breakout hits to new titles from Japanese and Western publishers—picks that defined the floor among 98 games.

JAPAN / PUBLISHERShueisha Games

Three unreleased titles shown together.

BAKUDOBAKUDO
Wild Wild EdenWild Wild Eden
Chronoscript: The Endless EndChronoscript
JAPAN / INDIE LABELroom6

A distinctive lineup including China-first playtests.

Fox & Frog Journey Kotoro Demon of Adashino IslandFox & Frog Journey
Feeling DeathFeeling Death
ghostpia Season Oneghostpia
Kimekawa Limit Beat-chan!!PIGGY ONE SUPER SPARK
GLOBAL PARTNERSGlobal highlights

Overseas partners widened the range of games on site.

PLAYSTACKDEVOLVER DIGITALTRIPLE-I
Mortal Shell IIPlaystack / Mortal Shell II
over the hillTriple-i / over the hill

Selected titles based on the event lineup and on-site reporting. Read the on-site report ↗

04 / SPEAKERS

Six sessions. Global craft knowledge.

From development and studio ops to platforms and long-term craft. Day-one talks rooted in real production experience.

01
The Talos Principle
CROTEAM / THE TALOS PRINCIPLE

Davor Hunski

Croteam Co-founder & CCO / Series Creative Director

"The Laws of Indie Games"—perspectives on lasting creation from 33 years of making games.

02
StarVaders
PENGONAUTS / STARVADERS

Hansen Liu

Pengonauts Co-founder / Lead on StarVaders

"All advice is bad advice—including this"—practical studio-running lessons.

03
Cluckmech OasisRACCOIN
HYPERGRYPH × COREBLAZER TEAMS

海猫絡合物・Rua・Eggy・Sirius・Man Kemono

Hypergryph Co-founder / Cluckmech Oasis & RACCOIN teams

"Why we put roguelike systems in our games"—creators dig into design choices together.

04
Abiotic Factor
DEEP FIELD GAMES / ABIOTIC FACTOR

Henry Feltham

Business Director / Narrative Director, Abiotic Factor

Fifty key decisions on the road to Abiotic Factor 1.0.

05
AI LIMIT
SENSEGAMES / AI LIMIT

Yang Bin(Viskem)

SenseGames CEO / Producer, AI LIMIT

Indie development in the AI era—and long-termism beyond short-lived trends.

06
Epic Games session
EPIC GAMES

Kyle Billings & Tiff Tang

Head of Global Product & Strategy, Epic Games Store / GM, Epic Games UE Greater China

Epic's global developer ecosystem connecting creators and markets.

July 25, 2026 — "Journey of COREBLAZER" · 6 sessionsView official program ↗
05 / ONLINE

Online reach and Steam event-page results

Separating overall campaign reach from interest generated on the Steam event page.

ALL ONLINE CHANNELS~1MTotal online reach

Owned social, KOLs, domestic and global media, plus SEO placements—sustained exposure before and after the event.

COREBLAZER Game Fest 2026 Steam event pageSTEAM SPECIAL PAGE
2026 EVENT PAGE

Steam event page

A curated showcase of participating titles driving awareness and wishlist growth.

348M+Total game
impressions
560K+Wishlist
adds
Open Steam event page ↗
06 / OWNED MEDIA

Owned media results

Official account posts by platform: post count and total views.

BILIBILI230K+Total views19 posts
WEIBO334K+Total views19 posts
WECHAT9.4K+Total views6 posts
RED48.2K+Total views18 posts
X43.1K+Total views15 posts
07 / EARNED MEDIA

Earned media results

Overall exposure from KOLs, press, and SEO placements—summary only, no line-item tables.

GAME KOL784K+Total plays9 posts · multi-platform
CN GAME MEDIA107K+Total reads7 articles
GLOBAL MEDIA214K+Known article PV7 articles (some TBD)
GENERAL / TV5PiecesDragon TV & others
SEO101PlacementsNetwork syndication